Gremlin MUNCH V4

Description

Gremlin MUNCH Version 4 features a cell shaded style and MMO like gameplay.

Gremlin MUNCH has a laidback play style allowing the player to decide what they want to do. The game’s planned features are: daily quests, story quests, events, bug catching, rain, thunder, snow , mini games and trading which is in the previous edition. I have currently already implemented, settings (for name & title), animations, paintbrushes (these wildly change your gremlin even more than other items), hats, colours, wardrobe system, gift system (these function as item boxes), fruit picking system (including selling them), dialog system, and a daily shop system. The game also features a day & night mechanic, where based on weather its day or night zig or zag will fly over and drop day/night gifts.

This version was created to have a distinct art style to help the game stand out and be distinct unlike the previous version (assets could still be re-used). it was also created to use a new save - system fully designed by me so its more robust and I’m able to edit it for different uses better.

For this project I did everything. I did the graphic design for the icons using vector graphics, I did all of the animations & scripting. I also created and put together every single 3d model and texture made in blender.

SOME Key Assets Featured

SOME Unused Assets from previous versions

Screenshots (WIP)

Concept Art